I am a software engineer interested in computer graphics. Specifically, I’m now focusing on research related to physically-based rendering, which is not as physically correct as the name indicates.
I am currently a Ph.D. student at University of Waterloo(advised by Prof. Toshiya Hachisuka). Previously, I received my master degree from the University of Utah. I felt so lucky for having worked with Prof. Cem Yuksel there.
In my spare time, I enjoy working out, reading and playing video games(my favorites: Star Wars Battlefront II, Battlefeild Franchise). My favorite music genres include post-rock and classic music.
Ph.D. in Computer Graphics, 2022 ~ ?
The University of Waterloo
M.Sc. in Computing, 2019 ~ 2021
The University of Utah
B.Eng. in Computer Science, 2015 ~ 2019
Zhejiang University of Technology