Wenyou Wang
Wenyou Wang

PhD Student

University of Waterloo

    About Me

    I’m a software engineer with a strong interest in computer graphics, currently focusing on research in physically-based rendering. I’m pursuing my PhD at the University of Waterloo, advised by Prof. Toshiya Hachisuka. Previously, I completed my master’s degree at the University of Utah, where I had the great fortune of working with Prof. Cem Yuksel.

    In my free time, I enjoy working out, reading, and playing video games. A few of my favorites include Star Wars Battlefront II, the Battlefield franchise, and Apex Legends.

    Preferred email: wenyouwang@outlook.com

    Interests
    • Physically-Based Rendering
    • Numerical Simulation
    Education
    • Ph.D. in Computer Graphics

      The University of Waterloo

    • M.Sc. in Computing

      The University of Utah

    • B.Eng. in Computer Science

      Zhejiang University of Technology

    Publications
    Segment Based Light Transport Simulation
    Wenyou Wang , Rex West , Toshiya Hachisuka
    consider segments as the basic unit of light transport
    ACM Transactions on Graphics(Siggraph 2025)
    May 5, 2025
    Segment Based Light Transport Simulation
    Virtual Blue Noise Lighting
    Tianyu Li * , Wenyou Wang * , Daqi Lin , Cem Yuksel
    * Joint first authors
    A new framework for rendering with virtual lights on GPU
    ACM Comput. Graph. Interact. Tech.(HPG 2022)
    Jul 7, 2022
    Virtual Blue Noise Lighting

    Experience

    1. Rendering Software Engineer

      Linctex
      Hangzhou, China
    2. Game Engine Engineer

      Tencent
      Shenzhen, China

    Education

    1. Ph.D. in Computer Graphics

      The University of Waterloo
      Waterloo, Canada
    2. M.Sc. in Computing

      The University of Utah
      Salt Lake City, USA
    3. B.Eng. in Computer Science

      Zhejiang University of Technology
      Hangzhou, China